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Carr, Diane and Buckingham, David and Burn, Andrew and Schott, Gareth (2006) Computer Games: Text, Narrative and Play. Polity Press, Cambridge. ISBN 978-0745634012
Schott, Gareth and Kambouri, Maria (2005) Social Play and Learning. In: Computer Games: Text, Narrative and Play. Polity Press, Cambridge, pp. 119-132. ISBN 978-0745634012
Burn, Andrew and Schott, Gareth (2004) Heavy Hero or Digital Dummy? Multimodal Player–Avatar Relations in Final Fantasy 7. visual communication, 3 (2). pp. 213-233. ISSN 14703572
Carr, Diane and Schott, Gareth and Burn, Andrew and Buckingham, David (2004) Doing game studies: A multi-method approach to the study of textuality, interactivity and narrative space. Media International Australia (110). pp. 19-30. ISSN 1329878X
Schott, Gareth and Burn, Andrew (2004) Art (Re)production as an Expression of Collective Agency within Online Fan-culture. Works and Days, 43/44, (1-2). pp. 1-24.
Thomas, Siobhan and Schott, Gareth and Kambouri, Maria (2004) Designing for learning or designing for fun? Setting usability guidelines for mobile educational games. In: Learning with mobile devices: Research and development. Learning and Skills Development Agency, London, pp. 173-181. ISBN 1583388335
Schott, Gareth and Kambouri, Maria (2003) Moving between the Spectral and Material Plane: Interactivity in Social Play with Computer Games. Convergence, 9 (3). pp. 41-55. ISSN Print: 1354-8565 Online: 1748-7382
Kambouri, Maria and Thomas, Siobhan and Schott, Gareth (2003) Designing for learning or designing for fun? Setting usability guidelines for mobile educational games. In: MLEARN 2003 learning with mobile devices: book of abstracts for the second annual MLEARN conference 19–20 May 2003. Learning Skills and Development Agency, pp. 30-31. ISBN 1 85338 855 6
Kambouri, Maria and Schott, Gareth and Thomas, Siobhan and Pavlou, Victoria and Mellar, Harvey (2003) Evaluating learndirect games for learners with skills for life needs - Research summary. Project Report. Ufi Charitable Trust, Sheffield.
Kambouri, Maria and Schott, Gareth and Thomas, Siobhan and Pavlou, Victoria and Mellar, Harvey (2003) Evaluating learndirect games for learners with skills for life needs- Final Report. Project Report. Ufi.
Carr, Diane and Burn, Andrew and Schott, Gareth and Buckingham, David (2003) Textuality in Video Games. In: Level up : Digital Games Research Conference, 4-6 November, 2003, Utrecht University. Faculty of Arts, Utrecht University, Utrecht. ISBN 9039335508
Burn, Andrew and Carr, Diane and Schott, Gareth (2003) Why Should We Study Digital Games. Media Magazine (5). pp. 9-11.
Schott, Gareth and Selwyn, Neil (2000) Examining the "Male, Antisocial" Stereotype of High Computer Users. Journal of Educational Computing Research, 23 (3). pp. 291-303. ISSN 0735-6331 (Paper) 1541-4140 (Online)