Carr, Diane (2006) Contexts, Gaming Pleasures and Gendered Preferences. Simulation and Gaming, 36 (4). pp. 464-482. ISSN 1046-8781Full text not available from this repository.
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|Divisions:||IOE Departments > Departments > Learning, Curriculum and Communication
IOE Departments > Departments > London Knowledge Lab
|Depositing User:||IOE Repository Editor (2)|
|Date Deposited:||27 Nov 2009 16:02|
|Last Modified:||14 Oct 2013 11:42|