IOE EPrints

Designing for learning or designing for fun? Setting usability guidelines for mobile educational games

Thomas, Siobhan and Schott, Gareth and Kambouri, Maria (2004) Designing for learning or designing for fun? Setting usability guidelines for mobile educational games. In: Learning with mobile devices: Research and development. Learning and Skills Development Agency, London, pp. 173-181. ISBN 1583388335

Full text not available from this repository.
Official URL: https://crm.lsnlearning.org.uk/user/order.aspx?cod...
Item Type: Book Section
Subjects: Departments > Psychology and Human Development
Depositing User: IOE Repository Editor (2)
Date Deposited: 03 Jun 2010 09:31
Last Modified: 26 Jun 2012 22:37
URI: http://eprints.ioe.ac.uk/id/eprint/5891

Actions (login required)

View Item View Item