Thomas, Siobhan and Schott, Gareth and Kambouri, Maria (2004) Designing for learning or designing for fun? Setting usability guidelines for mobile educational games. In: Learning with mobile devices: Research and development. Learning and Skills Development Agency, London, pp. 173-181. ISBN 1583388335
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Official URL: https://crm.lsnlearning.org.uk/user/order.aspx?cod...
| Item Type: | Book Section |
|---|---|
| Subjects: | Departments > Psychology and Human Development |
| Depositing User: | IOE Repository Editor (2) |
| Date Deposited: | 03 Jun 2010 09:31 |
| Last Modified: | 26 Jun 2012 22:37 |
| URI: | http://eprints.ioe.ac.uk/id/eprint/5891 |
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