Pelletier, Caroline (2007) Producing gender through digital interactions: the social purposes which young people set out to achieve through computer game design. In: Growing Up Online: Young People and Digital Technologies. Palgrave Macmillan, Basingstoke, pp. 129-148. ISBN 978-0-230-62001-8
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| Item Type: | Book Section |
|---|---|
| Additional Information: | This document has been closed because the permission of the publisher has not been verified. |
| Uncontrolled Keywords: | Digital technologies Media Cultural influences on education Semiotics |
| Subjects: | Departments > Learning, Curriculum and Communication |
| Depositing User: | IOE Repository Editor (2) |
| Date Deposited: | 14 Apr 2010 09:50 |
| Last Modified: | 26 Jun 2012 22:31 |
| URI: | http://eprints.ioe.ac.uk/id/eprint/3193 |
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