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Technology, Pedagogy and Digital Production: A Case Study of Children Learning New Media Skills

Willett, Rebekah (2007) Technology, Pedagogy and Digital Production: A Case Study of Children Learning New Media Skills. Learning Media and Technology, 32 (2). pp. 167-181. ISSN 17439892

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Official URL: http://www.informaworld.com/10.1080/17439880701343...

Abstract

This article presents an analysis of data from a project which investigated children and young people's learning of digital cultures in informal settings in Britain. The project aimed to build links between young peoples' leisure and learning experiences, by engaging with the content and styles of learning connected with digital cultures in homes and community centres. The focus of this article is on a computer games making course for young people age 9 – 13. The article looks specifically at issues around technology and pedagogy. Questions are raised about types of software used with this age range, and the article includes a discussion of the models of learning which describe young people‟s interactions with digital cultures.

Item Type: Article
Additional Information: This is an electronic version of an article published in Willett, Rebekah (2007) Technology, Pedagogy and Digital Production: A Case Study of Children Learning New Media Skills. Learning Media and Technology, 32 (2). pp. 167-181. Learning Media and Technology is available online at: http://www.informaworld.com/10.1080/17439880701343352
Uncontrolled Keywords: Digital technologies ICT and learning Informal learning Media 11 - 16
Subjects: Departments > London Knowledge Lab
Depositing User: IOE Repository Editor (2)
Date Deposited: 01 Apr 2009 16:35
Last Modified: 26 Jun 2012 22:22
URI: http://eprints.ioe.ac.uk/id/eprint/227

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