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Textual analysis, digital games, zombies

Carr, Diane (2009) Textual analysis, digital games, zombies. In: Breaking New Ground : Innovation in Games, Play, Practice and Theory, 2009-09-01 - 2009-09-04, London.

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Item Type: Conference or Workshop Item (Paper)
Additional Information: Peer reviewed conference paper. Methodology. Critiqued the conflation of structural and textual analysis within games analysis. Offered specific models of structure, textual and inter-textual analysis, and demonstrated models through the analysis of a 'horror survival' game. - Breaking new ground : Innovation in games, play, practice and theory : proceedings of DiGRA 2009 - Published by Digital Games Research Association.
Divisions: IOE Departments > Departments > London Knowledge Lab
Depositing User: Atira Pure
Date Deposited: 15 Oct 2013 13:26
Last Modified: 29 Jan 2015 10:36
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